I'm noticing something of a crescendo building in the specialist press on the issue of Xbox 360 reliability. Pieces on Eurogamer as well as other industry sites are really starting to pick up on this issue. There was the lamentable interview which was frankly embarrasing for all concerned, this guy could clearly get a job as a Labour government minister. He's clearly in a difficult position in that he can't admit any liability lest the litigious hordes descend upon his Redmond masters, but really...MS need to get on top of this issue. Sony sooner or later are going to stop tripping up on their own shoelaces, and the 360 really needs to have an unassailable lead at that point.
I've heard all sorts of (anecdotal) stories about horrendous failure rates. I'm personally on my 3rd, so I need little convincing. But stories abound of game studios experiencing 50% failure rates on their internal kit, retailers dealing with huge numbers of returns.
I'm a big MS fan. I loved my Xbox, as a developer I'm a massive fan of their developer-orientated approach to gaming, and I love XNA, but one thing is for sure - the failure rate on these things is hugely over the industry average.
I've heard all sorts of (anecdotal) stories about horrendous failure rates. I'm personally on my 3rd, so I need little convincing. But stories abound of game studios experiencing 50% failure rates on their internal kit, retailers dealing with huge numbers of returns.
I'm a big MS fan. I loved my Xbox, as a developer I'm a massive fan of their developer-orientated approach to gaming, and I love XNA, but one thing is for sure - the failure rate on these things is hugely over the industry average.